Necrosis

The Necrosis Prime is the work of a madman. Once a destroyer class vessel of Outcast design that was hijacked by the vile terrorist Mon'Star the Red. The current ship was, by means of necessity, heavily modified in order to more easily perpetrate Mon'Star's ultimate goal. The extent of the modifications is unknown, that fact coupled with the obvious increase in defensive and offensive capabilities makes the Necrosis Prime far more dangerous than it's original design.

Handling

 * This ship is too large to use docking bays, it must use mooring points.

Hardpoints

 * 2 Class 9 Battleship Primary Turrets
 * 13 Class 6 Cruiser Turrets
 * 5: Class 6 Cruiser Turrets
 * 4: Class 6 Cruiser Turrets OR Class 5 Gunboat Turrets
 * 4: Class 6 Cruiser Turrets OR Class 7 Cruiser Turrets

Availability
Only given via Admin

Notes/See Also

 * It should be noted that this ship has four cruiser turret slots that are capable of mounting gunboat turrets as well, making for a very deadly anti-fighter possibility.