Wolfhound

"A wolf in the night," this ship has enough expanded features to ensure that it has the advantage in equal-armed conflict. The Wolfhound has enough armor and a generously amplified power output to easily wear down combatants, while also harboring enough cargo space to easily strip them down and carry off the spoils.

Hardpoints

 * 5 Class 5 Guns
 * 1 Class 3 Turret
 * 1 Cruise Disruptor OR Fighter Torpedo

Availability
!Base !Owner !System !Location
 * Arranmore Base||Mollys||Dublin||Bretonia
 * Belfast Production Facility||Mollys||Newcastle||Bretonia
 * Kilrea Orbital Station||Molly Guard||Londonderry||Bretonia
 * Coleraine Base||Molly Guard||Londonderry||Bretonia
 * Montezuma Base||Liberty Rogues||Cortez||Independent Systems
 * Niverton Base||Liberty Rogues||Pennsylvania||Liberty
 * Coleraine Base||Molly Guard||Londonderry||Bretonia
 * Montezuma Base||Liberty Rogues||Cortez||Independent Systems
 * Niverton Base||Liberty Rogues||Pennsylvania||Liberty
 * Montezuma Base||Liberty Rogues||Cortez||Independent Systems
 * Niverton Base||Liberty Rogues||Pennsylvania||Liberty
 * Niverton Base||Liberty Rogues||Pennsylvania||Liberty

Pimpship Light Mount Points
These images show the mounting points of the various lights that can be changed with the /pimpship command.